The idea of a sequel to The Need for Velocity should make many folks happy. In any case, who did not benefit from the thrill of racing down a number of the most beautiful stretches of road on this planet - roads made for cool sports automobiles that will fulfill our need for pace, even when that darned state trooper in the Mustang bought within the way.
Yep, Need for Speed II should absolutely be a treat. And with the promise of a quicker three-D engine, programs with 50 percent greater element, customization and performance setups, and quite a lot of other new choices, this could truly be awesome. And it is - in case you have the really helpful Pentium 166. Anything slower forces you to set the decision low (neglect that frazzled medium setting that EA recommends) and perhaps turn off the horizon to get an appropriate frame rate. Even so, the ground textures begin to synchronize at larger speeds, taking away the sensation of velocity on lengthy stretches of open road. It might be that fifty % larger detail comes at some efficiency cost, or maybe that price is the results of creating for Home windows 95 only.
Minimum Requirements:
90MHz Pentium® Class processor (Intel®, Cyrix 6×86)
16 MB RAM
Windows® 95
Direct X 3.0 (included on game CD)
Quad speed CD-ROM drive (600KB/second transfer rate)
Hi Color (65,535) capable 1mb PCI video card with DirectDraw 3.0 compatible driver.
Hard Disk: 10 MB plus space for save games.
(additional space required for DirectX 3.0 installation)
Keyboard and Monitor.
Optional joystick or mouse.
Optional Sound Card with DirectX compatible sound driver.
Recommended:
Pentium® 166 MHz or higher processor
Hard Disk — 70 MB plus space for save games
(additional space required for DirectX 3.0 installation)
Mouse
Analog joystick, Gravis PC Gamepad, or PC steering wheel
Sound Blaster® 16/32/AWE32 sound card
No comments:
Post a Comment
Send me Suggessions and comments. If any problem with downloading please tell me about this links will be repar in 1 r 2 day(s). thanks share if u like this post.